Not a whole heckuva lot to report. Progress on the code-front was suspended last week as a vital team member was away at a conference. I've been focusing on the game's rapidly dwindling list of art assets that need to be created or tweaked. And if you've ever watched someone make art, you realize that while the finished product can be cool, the process is, well, a process. It sort of moves at it's own pace, and if you're not actualy doing the art yourself, it's not that exciting (unless you're very invested in how the image will turn out, like if you've been implicated in a crime, and the sole witness is describing what the assailent looked like).
So that's it for this week. It's been cold here in Oklahoma City, but it's been cold most places in the US, so why am I suprised? Take care, and we'll see you next week!
Wednesday, October 29, 2008
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